
#Dying light 2 factions install
Car Traps: PKs install Car Traps in all Zones that they control.

If the Survivors control a zone, they'll focus on parkour and traversal, giving you more ways to quickly move about the city.

If the Peacekeepers have control of a zone, they'll install traps and give you access to new weapons to use against the Infected. Instead, your choice will unlock certain map features for that zone.Įach Faction has a series of progressing map features which are unlocked by assigning zones to that Faction. Apart from one main story quest which tasks you with activating a Facility, these choices have little to no effect on the story. There are two types of Facility - Water Towers and Electrical Stations - and when you bring one online, you must choose whether to hand it (and therefore control of that whole region of the map) to the Survivors or the Peacekeepers. The second is when you activate a zone's Facility. The first is purely story-based: your decisions will affect how various characters see and treat you, and during major story beats they'll affect certain parts of the map and which quests you must complete in order to progress the story. When it comes to siding with a particular Faction, there are two types of decisions and consequences. Throughout the story of Dying Light 2, you'll interact, work, and fight with members of both Factions.

Nor is there a single choice which determines whether you are a Peacekeeper or a Survivor. There really is no right answer when it comes to siding with the Survivors or the Peacekeepers. Watch on YouTube Which Faction should you join in Dying Light 2: Survivors or Peacekeepers?
